

Despite the fact that "super mutant" is the most characteristic and most widely used, other variations exist including super mutants, super-mutant, supermutant and mutants. The name of the super mutants has had numerous variations at different points.Super mutants appear in all Fallout games to date. Named super mutants Super mutant characters The Institute scientist, Brian Virgil, is the first to successfully create a serum that recreated his original human DNA while overwriting the FEV present in his system.

While a cure for the effects of FEV was speculated by ZAX 1.2, this is the only strain that can be cured. They are commonly accompanied by other FEV creations, such as mutant hounds and unstable early experiments, the behemoths.


The Institute's creations consider themselves both to be superior to humans and their victims, seeing violence as a form of retribution. They are somewhat intelligent, forming unique tribes and representing a variety of mostly hostile attitudes.Ī super mutant companion, Strong, appears, alongside a handful of peaceful super mutants, providing insight into the communal society of the mutants. These mutants are the byproduct of its research into generation 3 synths, dumped into the Commonwealth. Originally introduced in Fallout as a unique mutant menace led by the Master, super mutants have appeared in every game since, in several varieties and playing a variety of roles.įallout 4 features super mutants created by the Institute using an FEV sample acquired through clandestine means. The resulting hulking mutants typically possess exceptional strength, endurance, resistance or immunity to disease and radiation, as well as modified intelligence. Super mutant is a general term referring to humanoid mutants created by exposing a regular and relatively unmutated human to a variant of the Forced Evolutionary Virus (FEV).
